Written by Immunoprophylaxis on November 14th, 2009

What if you could choose more freely how often you use a certain power and mix and trade in daily powers for multiple encounter powers?
These are new, simple rules for trading powers for other powers and action points for a more exciting game.

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Written by Agravain on November 8th, 2009

Have you ever been in a tough combat and found that the powers you have left aren’t useful at all? Or ended up choosing an attack power at level up when you really wanted something else? This post suggests some alternative rules to make powers in D&D more flexible and more fun!

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In D&D you start out as a hero on level 1. What if you started out as a wannabe hero, or hero to be? What if.. you started at level zero?

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Written by Agravain on June 12th, 2009

Recently WOTC published the second version of the “Hybrid Characters Playtest” at DnD insider. Read on for a summary and my comments, and find out why I like these new rules!

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Written by Agravain on March 6th, 2009

I’ve tested the 4th edition bard by playing a gnome bard based on the “Players handbook 2″ excerpts. The bard plays the role of a leader, manipulating the battle field and providing healing. He is an arcane caster and rely on an implement (wand, songsword or musical instrument) to channel his powers.

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Written by Agravain on February 2nd, 2009

Three new rules for critical hits, including instant kill and a Bard utility power!

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Written by Immunoprophylaxis on January 18th, 2009

An idea for point-based powers in D&D. Each character has an “energy pool” used to fuel powers.

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Written by Agravain on September 17th, 2008

This is an addon to the 4th edition skills. Read on for a good list of skills that add flavor to your character. Maybe you’ve been trained as a blacksmith or a violinist, worked as a baker or even a lawyer?

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Written by Agravain on September 2nd, 2008

Here’s another rule suggestion to add flavor to your character!
As your character gets older, he turns physically weaker, but knows more feats or skills (and feats can buy skill points)…

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Written by Agravain on September 2nd, 2008

This is a small rewrite of the D&D 4th edition skill progression system. It adds secondary skills. For example, “Read Lips” is a secondary skill of the “Perception” primary skill.

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